During our next EVA I will gather my time lapse camera from near the HAB and place another one outside that points toward a geologically interesting area. Near one of the hill sides by the HAB could be good because the forecasted rain will drain and we can watch the change over time.
Max/Min: Outdoor Temp – 31 F – 37 F
Outdoor Humidity – 88% – 99%
GreenHAB Temp – 50 F – 62 F
GreenHAB Humidity – 39% – 49%
Barometer – 29.50 – 29.60 inHg
Wind – 3.0 mph, gust – 4.5 mph
Solar Flux Max – 132.1 W/m^2
UV Index – 455 uW/cm^2
Recorded Precipitation – 0.04 in
Mars Self-Sleep Study Update: Even though we have struggled with adhering to the new sleep schedule, we recognize that it would probably improve our 24 hr productivity. This new schedule would prove to be beneficial because our window of free WiFi is from 2-7 MST (Mars Standard Time). We can be awake during a big chunk of this time and get some work done.
In general I think we are more productive as a crew when we go to bed earlier and get up earlier. If we were to go to bed by around 9 pm and wake up by 5 am we might be more productive in the mornings. Experimenting these new sleep schedules (either in one chunk or multiple) proves to be difficult but will pay off for future astronauts.
Philosophy of Colonizing Mars Report: I want to start discussing in this new report the ethics and vision of colonizing Mars. As a crew we feel this is an important issue to make public as we immerse ourselves in this research simulation. One idea I want to talk about in this first installment is planetary protection of the environment. When we create a permanent human settlement on the surface of Mars we will have to think about the ways in which we will protect the environment and to what extent it will be altered. Global warming is obviously an issue we know about here on Earth. On Mars we must think critically about the effects of our actions so that we can work and thrive while maintaining a balance with the Martian landscape.
Submitted by Connor Lynch – Crew Geologist/Astrophysicis